Marketing, man. Marketing..
I kept finding that trying to promote Mothership in a concise way was hard with the bunch of 5 minute gameplay clips that I've accumulated over time. So, instead, I tossed them all together in a trailer. Our musician Drew (@drewbybear) supplied the soundtrack and iMovie provided all the things that make it look like I know what I'm doing.
This is a rough draft. Gameplay is hard to generate because, while Mothership's a mobile game, I have to play it with my laptop's touchpad, which adds a certain sense of GOD THIS IS DAMN FRUSTRATING TO PLAY.